Snēlab's Scruples

Every Claim Is Weighed

How to Play

Weights

Rock weights are measured in scruples (1/24th of an ounce). A pebble runs about 20 scruples, a fist-sized stone around 70, and a hefty chunk you'd need both hands for tops out near 200. Each rock is weighed at random somewhere in that 20–200 range, independently of every other rock — there's no guarantee any two will be close, though drawing more rocks improves your odds of finding a good match.

1. Draw

Choose how many rocks to draw — 2, 4, 6, 8, or 10 — with the slider. Each pan holds up to 2 rocks, so drawing more doesn't mean loading more onto the scale — it means a bigger pool to pick from, which improves your odds of finding two sides that are close in weight. Drawing costs 1 Gold per rock.

2. Investigate (optional, free)

Any rock can be investigated for a weight hint. Investigating rolls a d20 and adds your bonus; the total tells you how wide a range the real weight is narrowed down to (the weight can fall anywhere in that range, not necessarily the middle):

Roll + Bonus Range Width
8 or below No clear read
9–12 50 scruples
13–16 30 scruples
17–19 20 scruples
20+ 5 scruples
Natural 20 Exact weight

A natural 1 on the die is a fumble: it hands you a normal-looking range that's simply wrong, and the real weight lies outside it. You only get a limited number of investigations per round, based on how many rocks you drew.

3. Load the Pans

Drag a rock from the Bench onto the Left or Right pan (or use its Left / Bench / Right buttons) — up to 2 rocks per pan. Anything left on the Bench doesn't count toward the judgment.

4. Weigh the Claim

The scale compares the total weight on each pan. How close the two sides are, as a percentage difference, decides the outcome. Payouts are a flat multiple of your wager: Perfect Balance (within 1%) pays 10x, Fine Balance (within 2%) pays double, Near Balance (within 5%) returns your wager, Slight Tip (within 10%) returns half, and Dead Weight loses it all. Since your wager equals the number of rocks drawn, drawing more raises the stakes — win or lose.

5. Keep Going

Start a new round once judgment is rendered. The House closes up if you run out of Gold to draw at least 2 rocks.

Payouts
Current Gold
20
Cost to Draw
3 Gold
Investigations You'll Get
3
Pick rocks below, then load them onto both pans
Left Pan ?
Right Pan ?
Investigate for a hint, then drag (or use the buttons) to send up to 2 rocks per pan.
House Ledger